The mod's team have elected to go through everything and ensure greater compatibility with Rebellion all round. Prophets has been knocking around since the original Sins game was released in 2008 and a lot of the Prophets code still relates to that version of the game. They recently released an update tweaking the Sins map editor to use their custom assets. First I must tell you about a few Rebellion mods, as several projects smooshing in other sci-fi series like Mass Effect and Star Wars have recently issued updates.įirst up is Sins of the Prophets, a total conversion which 'aims to capture the fast paced intensity of the Halo series' and bring it to Sins. Who's still playing Sins of a Solar Empire: Rebellion ? It's been about a year since I last dabbled with Ironclad's lovely space RTS, but I'll admit that I think I'd quite like to play it right now rather than writing about it.īut no, dear reader, no.